Newbie Simmer Posted March 28, 2014 Posted March 28, 2014 (edited) Hello everybody I am quite new to this so please bear with me here. Here's the thing, ALL the aircraft tend to pitch downwards and lose altitude steadily. I can control them like rolling, firing etc. but I cannot keep them in the air even with significant wrestling with the controls. I get the "max AOA warnigs" and lose control and then I crash. Am I doing some thing wrong here or is my game bugged ? I'm increasing the throttle and (trying) pressing the "Trims" (can't seem to find any indication of them activating), still nothing happens. So please help me on this. Thanks in advance. **** MY game is legit and I'm using a cheapy PS2 style USB vibration gamepad (is that the bug? keyboard seems the same if a little less severe). So can someone suggest me a XBOX emulator because X360ce isn't working and I cant afford a joystick here in Bangladesh (they aren't available either). But I am liking the Logitech 3D pro so does anyone know a place here I can get it from cuz I'm a huge fan of flight sims. **** One more thing --- can someone tell how I can get unlimited ammo only for the cannon without changing the bomb or missle count ? A mod or step to edit some .lua file or something would be great. Thanks again. Edited March 28, 2014 by Newbie Simmer
Exorcet Posted March 28, 2014 Posted March 28, 2014 I've seen some strange issues with controllers where they don't center properly, but I think it has only happened occasionally. Trim should take care of the pitch down issue, but you said you're using it already. You can press I think right Ctrl+Enter to bring up your inputs and see if everything is centered when you're not pressing anything. You can also use an external view, like F2 view, to check your control surface deflections. Try trimming on the ground and look at what the surfaces do. Something else you can try is auto level (H key). Autopilot will level the plane and set trim to level flight. If you wait for level flight and then turn off H, your plane should be steady. If it's not, your controls are messed up. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
jomac Posted May 6, 2014 Posted May 6, 2014 (edited) I think I have the same problem, and probably the same 'cheapy PS2 style USB vibration gamepad'. I'm using LOMAC (1st one) it's been in the cupboard collecting dust for years, but i thought I'd try it on a laptop, with the aforementioned cheapy PS2 style gamepad. Using keyboard to fly, ie without gamepad plugged in, I can fly and use pitch trim (ctrl-. and ctrl-; ) but as soon as I try the gamepad, no matter how I assign buttons and axes, the trim will not work, and even keyboard trim disappears. I was just about at the end of my tether with it, when I thought I'd disconnect the gamepad and try flying with mouse and keyboard. That led to the workaround for this problem. With using mouse for normal flight controls there is a problem that it doesn't self centre. So I thought, what about using one of the mouse axes as the pitch trim control. I plugged the gamepad back in and set up the mouse scroll wheel (axis 2 on my mouse) as the pitch control. It works!! woohoo! Now to set the gamepad stick sensitivity, I use almost linear response, set curve slider just above minimum, and set shift slider quite high so that the response curve is quite shallow. I've done this for pitch and roll, gamepad axes 1 and 0 respectively, didnt bother with rudder which is on axis 3 (rotator ?). At last I can fly and spend some time doing something else other than constantly trying to keep level, which is what was happening without a pitch trim control. Edited May 7, 2014 by jomac put some paragraph spacing in ::: Correction mouse axis2 as pitch control not pitch trim. No trim assignment work at all.
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