Spyros Posted June 11, 2014 Posted June 11, 2014 An airplane (eg. A-10C) is given Attack Group tasks at a waypoint. The skill is set to Player The relevant module is deactivated (eg. A-10C) The mission is loaded, the Player's airplane is controlled by the AI, but it is not executing the Attack Group tasks. ROE = Open file, Weapons Free makes the unit engage targets, but not as intended. When the skill is set to AI (Good, High etc), the unit behaves as expected. God forgives... Spyros doesn't.
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