nebuluski Posted June 19, 2014 Posted June 19, 2014 (edited) Hi Guys I am having problems detecting when a static is being destroyed eg "Comms Twr". I have tried using: mist.flagFunc.mapobjs_dead_zones{ zones = {'Comms Twr'}, flag = 51 } where Comms Twr is a zone within which is the Comms Twr static. This does not work. I had originally tried Group Dead, but this does not work for statics. Any other ideas greatly appreciated? Edited June 19, 2014 by nebuluski Rig: MSI Mag X570 Tomahawk| AMD 5600 | 32 GB DDR3 | M2 NVME Gen4 1TB SSD | Samsung EVo 850 2TB, 500 & 256 GB SSD | Gigabyte AORUS GTX 1080Ti | Samsung 24" (1920x1200) | 2 x Iiyama 22" T2250MTS touch screen (1920x1080) | 2 x 6.4" LCD | Cougar MFDs | Thrustmaster Warthog | CH Pro Pedals | Windows 10 [sIGPIC][/sIGPIC]
nebuluski Posted June 20, 2014 Author Posted June 20, 2014 OK, I changed the Group Dead to Unit Dead and it now works! Rig: MSI Mag X570 Tomahawk| AMD 5600 | 32 GB DDR3 | M2 NVME Gen4 1TB SSD | Samsung EVo 850 2TB, 500 & 256 GB SSD | Gigabyte AORUS GTX 1080Ti | Samsung 24" (1920x1200) | 2 x Iiyama 22" T2250MTS touch screen (1920x1080) | 2 x 6.4" LCD | Cougar MFDs | Thrustmaster Warthog | CH Pro Pedals | Windows 10 [sIGPIC][/sIGPIC]
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