Charly_Owl Posted August 8, 2014 Posted August 8, 2014 Greetings, everyone. I'm totally new to mission-building and I decided to create a training mission for WW2 enthusiasts. Nothing fancy... you have ground starts and air starts for each side and you can either dogfight other clients or you can dogfight AIs. My question is: I know some people "spawn" units using commands in the multiplayer chat. I guess this is done by having a "Late Activation" unit hidden somewhere that is triggered by this command. Do you guys know if there is a tutorial to allow me to simply call a function (like... I don't know... "-spawn190@10000") and activate an AI by doing so? Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon
mwd2 Posted August 8, 2014 Posted August 8, 2014 If you like to respawn units via MP chat, you will need SLMOD (http://forums.eagle.ru/showthread.php?t=80979) on the server - it will not work as SinglePlayer! If you like to use the radio F10 menu, it will goes over "Late Activation"! Place units (Name: test) on the map and click: "Late Activation" Under Triggers Setup Once // Time More(2) // Radio Item Add (AI 1, Flag = 1, Value = 1) Switch Condition // Flag is True(1) // Group Activate (test) && Remove Radio Item (AI 1) Playing: DCS World Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815
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