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Decals (bomb holes) become invisible to early. The are visible till ~200m, then they dissapear completely

 

Though bullet holes (gun & gunpods) are still visible (being drawn by graphics engine) at 2km+, I have screenshots to prove that if they are necessary.

 

I suggest increase visibility of bomb holes which are thousand times larger, and decrease visibility of bullet holes which don't play any role in evaluating destruction but create great FPS hit.

 

 

(does anyone know if it is tweakable in some files, I could do it myself instead of waiting for ED to fix it?)

 

 

Also check this thread which is also related to decals: http://forum.lockon.ru/showthread.php?t=14506

 

Yeah, I'll keep fighting until I see that ED guys are willing to fix these.

51PVO Founding member (DEC2007-)

100KIAP Founding member (DEC2018-)

 

:: Shaman aka [100☭] Shamansky

tail# 44 or 444

[sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer

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