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Posted

TRICKIR5, flying f-15c,

 

when i am getting close to the hud or getting far from the hud,

 

the hud display does not change.

 

see the attachments.

 

how to fix it?

 

thank you.

671234958_hudclose.thumb.jpg.72a30874bb7c633335821efa3ef48aad.jpg

236528950_hudfar.thumb.jpg.2dec3fbd5ab2acb35e9209eca81de7be.jpg

Posted (edited)

There's no fix, this is the way it's supposed to work.

Edited by GGTharos

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted (edited)

To perhaps elaborate:

 

HUDs are collimated to infinity; that is, no matter the range you look at them from, they will display the exact same information relative to the terrain/airspace ahead of you. If you move your head a far way back, in order to relay the correct information relating to what's "on the other side" (ie. real airspace), you'll end up with not all of the HUD symbology being visible.

 

This is as in reality.

 

What you are seeing is not only "as in real aircraft", it is actually "as a HUD must work to be useful at all". To understand it, remember that the HUD is there to make symbols appear exactly on objects you might not see with your own eyes; the "boxes" indicating radar contacts must exactly enclose where the target contact actually really is. If it didn't do that, you might as well not have a HUD and just use the normal radar scope. (Or, for gunfire, regular crosshair.)

 

Some further information: http://en.wikipedia.org/wiki/Collimation

Edited by EtherealN

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Posted

Then the HUD is not correctly implemented in su27.

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Su-27 HUD works fine. In the F-15C cockpit the trackir Z-axis is bound to head moving forward or backwards. In the Su-27 this could be binded to zoom in which it looks like the HUD changes size.

Posted

As said theres a difference between zooming in and moving the head forwards, check your axis binding in the settings for that. First one will zoom the whole picture including the HUD, second one will not zoom the HUD like in reality :]

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