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Posted

Hi all,

 

Been a long time since I last rolled by the forums - good to see the amount of buzz there's been since all the new modules started coming in!

 

I have a simple question that may have been answered elsewhere, but if so a quick search doesn't turn it up.

 

If I wanted to create a tutorial style mission (i.e. one which responds to user events such as switch hit, setting changed and with the "follow the rabbit" style guides), what is the tooling/workflow required?

 

Cheers all!

Lt. Commander Block: Every aerial photo and recon report indicate a defensive arsenal in the D, and perhaps negative C, categories. There's also some anti-aircraft squadrons.

Admiral Benson: I don't have a clue what you're talkin' about, Phil. Not a clue. I have a shell the size of a fist in my head. Pork Chop Hill. The only way I can make this toupee to stay on is by magnetizing the entire upper left quadrant of my skull, so you just go ahead and do what you do.

Posted

Thanks for the pointer Ian - much appreciated!

Lt. Commander Block: Every aerial photo and recon report indicate a defensive arsenal in the D, and perhaps negative C, categories. There's also some anti-aircraft squadrons.

Admiral Benson: I don't have a clue what you're talkin' about, Phil. Not a clue. I have a shell the size of a fist in my head. Pork Chop Hill. The only way I can make this toupee to stay on is by magnetizing the entire upper left quadrant of my skull, so you just go ahead and do what you do.

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