Case Posted January 23, 2015 Posted January 23, 2015 It appears that in DCSW the debrief.log is only written at the end of the mission, when it is saved to Saved Games/DCS/Logs. In FC2 the debrief.log was written while events occured. Is there a setting in DCSW that controls this behaviour? There are only 10 types of people in the world: Those who understand binary, and those who don't.
Grimes Posted January 23, 2015 Posted January 23, 2015 Good question, that I don't know the answer to. I know the debrief data is stored someplace while the game is running as you can view it in real time in single player by pressing ('). However I'm not sure if it is any different for multiplayer. Assuming you are asking from a stats tracking perspective, you could pretty easily make your own debrief file via event handlers within the scripting engine. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Case Posted January 24, 2015 Author Posted January 24, 2015 Thanks for the reply. Indeed I am asking from a stats perspective. I tried Xcom's event handler setup, but I find that most of the time the hit event handlers is not accurate as to which weapon was used. the debrief.log does have this information. This may be because the script is run on the client side on the server, and it may be more accurate when it is getting data on the server side, but I do not know if the event handlers exist on the server side. There are only 10 types of people in the world: Those who understand binary, and those who don't.
Grimes Posted January 26, 2015 Posted January 26, 2015 MMmm, there shouldn't be much difference between the event handlers in the mission and server environments, but you never know. For the server events take a look at slmod and how it handles things within the server environment. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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