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43257.845 UNKNOWN UnitsLayer::: m_obj2ctl.find(obj) != m_obj2ctl.end()


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Posted

To ED development team:

 

Any idea what these messages are about that appear in the logging?

 

43257.845 UNKNOWN UnitsLayer::: m_obj2ctl.find(obj) != m_obj2ctl.end()

43257.791 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16807425~ RU SA-6 Transport Moskva~ red~ GROUND~ Ural-375~ AI~ ~ ~ ~ ~ ~ ~ ~ 
[color=Red]43257.791 UNKNOWN UnitsLayer::: m_obj2ctl.find(obj) != m_obj2ctl.end()[/color]
43257.810 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16807681~ Unit #049~ red~ GROUND~ Kub 2P25 ln~ AI~ ~ ~ ~ ~ ~ ~ ~ 
43257.811 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16807937~ Unit #050~ red~ GROUND~ Kub 2P25 ln~ AI~ ~ ~ ~ ~ ~ ~ ~ 
43257.811 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16808193~ Unit #051~ red~ GROUND~ Kub 2P25 ln~ AI~ ~ ~ ~ ~ ~ ~ ~ 
43257.811 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16808449~ RU SA-6 Kub STR 9S91 #004~ red~ GROUND~ Kub 1S91 str~ AI~ ~ ~ ~ ~ ~ ~ ~ 
43257.812 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16808705~ RU SA-6 Kub STR 9S91 #003~ red~ GROUND~ Kub 1S91 str~ AI~ ~ ~ ~ ~ ~ ~ ~ 
43257.812 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16808961~ Unit #054~ red~ GROUND~ Kub 2P25 ln~ AI~ ~ ~ ~ ~ ~ ~ ~ 
43257.812 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16809217~ RU SA-6 Transport Niznij~ red~ GROUND~ Ural-375~ AI~ ~ ~ ~ ~ ~ ~ ~ 
43257.816 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16809473~ RU AAA Defense #006~ red~ GROUND~ ZSU-23-4 Shilka~ AI~ ~ ~ ~ ~ ~ ~ ~ 
[color=Red]43257.816 UNKNOWN UnitsLayer::: m_obj2ctl.find(obj) != m_obj2ctl.end()[/color]
43257.816 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16809729~ RU AAA Defense #013~ red~ GROUND~ ZSU-23-4 Shilka~ AI~ ~ ~ ~ ~ ~ ~ ~ 
[color=Red]43257.816 UNKNOWN UnitsLayer::: m_obj2ctl.find(obj) != m_obj2ctl.end()[/color]
43257.817 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16809985~ RU AAA Defense #014~ red~ GROUND~ ZSU-23-4 Shilka~ AI~ ~ ~ ~ ~ ~ ~ ~ 
[color=Red]43257.817 UNKNOWN UnitsLayer::: m_obj2ctl.find(obj) != m_obj2ctl.end()[/color]
43257.818 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16810241~ RU AAA Defense #015~ red~ GROUND~ ZSU-23-4 Shilka~ AI~ ~ ~ ~ ~ ~ ~ ~ 
43257.821 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16810497~ RU AAA Defense #027~ red~ GROUND~ ZSU-23-4 Shilka~ AI~ ~ ~ ~ ~ ~ ~ ~ 
43257.825 INFO    SCRIPTING: Event: 15-03-05_08-36-18~ 00:00:00~ S_EVENT_BIRTH~ 16810753~ RU AAA Defense #028~ red~ GROUND~ ZSU-23-4 Shilka~ AI~ ~ ~ ~ ~ ~ ~ ~ 
43257.825 UNKNOWN UnitsLayer::: m_obj2ctl.find(obj) != m_obj2ctl.end()

Sven

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Posted (edited)

hehehe. Nope, when units are spawned, the input structure is an exact copy of the mission editor structure.

 

I think this is something from within the internal DCS world engine.

ED might want to have a look at this.

 

Sv.

Edited by FlightControl

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