lef64 Posted March 26, 2015 Posted March 26, 2015 Hello, I runned a training mission to destroy a Command Center. I noticed I have to place 2 bombs (Mk-24 or GBU-31) over the target to destroy it. That's okay! It sounds strange that I have to drop them into two separate bombing run over the target, while if a drop 2 bombs at the same time (as a bomb pair dropping or a ripple dropping) the target was not destroyed. :cry:
SilentGun Posted March 27, 2015 Posted March 27, 2015 If the target catches fire it's usually destroyed. It just takes a long time to blow up Link to my Imgur screenshots and motto http://imgur.com/a/Gt7dF One day in DCS... Vipers will fly along side Tomcats... Bugs with Superbugs, Tiffy's with Tornado's, Fulcrums with Flankers and Mirage with Rafales... :)The Future of DCS is a bright one:)
chardly38 Posted March 27, 2015 Posted March 27, 2015 If you only want to use one bomb set a soldier or mortar on top of the building and set a trigger of 10000 or higher to explode when the soldier or mortar is damaged or dead. [sIGPIC][/sIGPIC] =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_CREATED_USER_NAME=chardly38&set_filter=Filter&set_filter=Y"]MY SKINS And Helios i7 2600k 3.4 quad w/ Hyper N520 cpu fan_, Asus Sabertooth z77_, RX 580_, Corsair Vengeance 1800 8Gb ram_, 112 OCZ Vertex 3_, Corsair HX 1000, 3 screens res 5292x1050_,and 1 1680x1050 Helios Ir Tracker 5 with Pro Clip_,Hotas Warthog#12167 ...
lef64 Posted March 27, 2015 Author Posted March 27, 2015 If the target catches fire it's usually destroyed. It just takes a long time to blow up According to my experience command bunkers catches fire and explodes only after a second bomb strikes it. BTW, command center superficial structures, as communications towers, are uneffected by the strike effects of the first bomb.
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