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Posted

so im sure this has been brought up before and i would be surprised if it hasn't at least once, but what if we got a full on champaign? and no i don't mean a VERY brief backstory of who's fighting who and all that, and then an hour+ long point A to point B mission. no, what i mean is a legit cinematic champaign with cutscenes and everything. i mean seriously i can really appreciate the work already put into the campaigns and i don't doubt the size of something like this, but the single player just seems so lacking. i want to know who i am, i want to know why im fighting, i want actual characters. and honestly it would be pretty revolutionary in my opinion, not just for flight sims but for games in general. considering how much of a MASSIVE world the sim takes place in, it would be very interesting to have a true single player cinematic experience coupled with a vast open world where you can do just about anything that is within your ability. i also think this would be a great opportunity to pit other countries against each other. i mean truthfully the whole america vs russia because communism is EVIL and must be STOPPED and america is the patron saint defender of CAPITALISM and DEMOCRACY is reeeaaally getting stale. and i know it would probably be hard not to center it on russia/america because, well, they're like two of the strongest air powers in the world currently. but let's mix it up! what if we made america and russia allies? what if we made a common enemy? im sure there's a TON more to get out of a two different nations come together to take down a much greater threat to the world type scenario than there is with the typical america punches democracy into the faces of the evil commie witches :P but anywho i'll start to wrap it up here, in the end i would definitely pay good money, maybe even 30$+ for a storymode with a rich and detailed progressive story that comes with cutscenes, a good backstory, and actual characters with personalities, feel free to leave your thoughts bellow!

Posted

As far as story and setting goes, the biggest thing I want is a debrief screen where mission results can be explained in detail. You can already have characters and such without cutscenes, though recording voice overs for that would take a lot of work. Maybe in a few years when artificial text to speech gets better, voiced missions might become more common.

 

You can have cutscenes to an extent with tracks embedded into missions, though I've never tried this. It won't be of use if you want to show people talking face to face though.

 

Also one nitpicky bit, with "who I am and why I'm fighting", I think this might just work best if the answer is you. I don't like it when a game tells me why I'm doing something, often I completely disagree.

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

Posted

sorry if i was a little vague, by cutscenes i meant more or less before and after the mission, all the action happening real time via scripting is what would make dcs unique in it's open-endedness

Posted

I've got something cooking that may meet your needs, except for the cutscenes and open world stuff. This is beyond my mission building capacity.

 

Standby, ok? I wish I could give a release date but life is getting in the way. From what you describe, I think you'd like what I'm working on. It's very story oriented, so you should get a sense of continuity between missions. Characters, too!

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Posted
I've got something cooking that may meet your needs, except for the cutscenes and open world stuff. This is beyond my mission building capacity.

 

Standby, ok? I wish I could give a release date but life is getting in the way. From what you describe, I think you'd like what I'm working on. It's very story oriented, so you should get a sense of continuity between missions. Characters, too!

 

can't wait to see what you've got coming for us, best of luck! :thumbup:

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