Simicro Posted August 23, 2015 Posted August 23, 2015 Hi, Could you please help me this: it looks like the map area numbering displayed in the briefing of the Mi-8 default campaign is not the same as the one used in the ingame map display (F10)? My thoughts: 1) the area numbering in the mission briefing is only an example OR 2) the numbering in the map displayed with F10 has changed after the release of the campaign OR 3) I missed something... - Tony - . My Reviews: Oilfield Campaign - Argo Campaign l My Mission: Huey Ramp Start Voice-Over New! . Microsoft Force Feedback 2 base modded with a CH Fighterstick - VKB Sim T-Rudder Mk.IV Pedals . Intel i5 4670K @4.3 GHz - 32 Gb DDR3 - MSI GTX 1080 - ASUS PG278QR 27" 2K @165 Hz G-Sync
Socket7 Posted August 23, 2015 Posted August 23, 2015 It's intentional. The briefing map has a different grid layout. I assume so that your enemy can't figure out where you're going by listening to your radio calls. It's pretty rare that you really need the grid references in the campaign, but they do come up from time to time. I found using the kneeboard map and marking my position on it was good enough to get me through the campaign. Practice makes perfect.
Simicro Posted August 23, 2015 Author Posted August 23, 2015 Thanks for your answer. It's intentional. The briefing map has a different grid layout. I assume so that your enemy can't figure out where you're going by listening to your radio calls. So the briefing map is "my" map and the F10 map is the enemy map then ? ;) It's pretty rare that you really need the grid references in the campaign, but they do come up from time to time. I found using the kneeboard map and marking my position on it was good enough to get me through the campaign. I found this topic : How to navigate to specified grid no. in campaign/missions but it did not help much. But it's OK, I think you're right, we can probably do without the exact grid references most of the time. At least I could so far (I'm on mission #3) - Tony - . My Reviews: Oilfield Campaign - Argo Campaign l My Mission: Huey Ramp Start Voice-Over New! . Microsoft Force Feedback 2 base modded with a CH Fighterstick - VKB Sim T-Rudder Mk.IV Pedals . Intel i5 4670K @4.3 GHz - 32 Gb DDR3 - MSI GTX 1080 - ASUS PG278QR 27" 2K @165 Hz G-Sync
Socket7 Posted August 23, 2015 Posted August 23, 2015 OPSEC is important! Your units personal tactical map isn't going to have the same grid pattern as an atlas you can buy in a store, right? That's also why the grids don't have a more logical numbering pattern. :) To be quite honest, I went out to find a box of grid squares years ago, and I haven't come back with them yet. It was easier for me to blunder my way through the two or 3 times knowing grid references would have been really handy. Practice makes perfect.
Simicro Posted August 23, 2015 Author Posted August 23, 2015 If you see the F10 map as an atlas bought in a store then I agree with you :) In my logic, the F10 map should be the same as the briefing map ;) Btw, thanks for your tutorials vids. I have not watched them yet but they look great:thumbup: - Tony - . My Reviews: Oilfield Campaign - Argo Campaign l My Mission: Huey Ramp Start Voice-Over New! . Microsoft Force Feedback 2 base modded with a CH Fighterstick - VKB Sim T-Rudder Mk.IV Pedals . Intel i5 4670K @4.3 GHz - 32 Gb DDR3 - MSI GTX 1080 - ASUS PG278QR 27" 2K @165 Hz G-Sync
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