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1.5: How to use the Gun Pipper with locked on Radar


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Posted

So the ASP Air-to-Air Gun pipper is now fed by the Radar. But how do I use it???

 

I set Weapons to Air-to-Air, the ASP to Gun Mode, Auto, and the Pipper to Gyro.

Then I lock onto the target, and the pipper just jumps around completely uselessly.

 

If I try to move the pipper over the target somehow, the bullets go above it.

 

So how does this actually work? And is there a video and/or manual for this?

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Posted (edited)

I concur.

Even though the long awaited AA rangefinding feature has finally been implemented, the aiming appears to be highly inaccurate. This mode of aiming is supposed to be applicable within 600-2000 m. interval. I tested it from 600 to 1100 m. And the bullets keep overshooting an IL-76 flying in a straight line even at distances closer than 600 m. ASP distance scale indication is inaccurate too. The needle moves according to 1-9 km scale for AA missiles, when it should indicate distance on the 400-2000 m. scale.

Edited by Harle
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