xray20 Posted October 29, 2015 Posted October 29, 2015 Like everyone here, I have been eagerly awaiting the release of DCS 2.0 and have been putting off any upgrades to the cockpit system in case 2.0 was not compatible with some element of the system. Today I finished the integration of 1.5 rev3 and I'm happy to say Helios and all of the other mods plug in and work exactly as with 1.2. Now, given development of the pit has been static for over a year, I'm confident that 2.0 will work and want to do some upgrades to take advantage of the fabulous improvement in the graphics. Pit Builders; I seek your advice in upgrades to the CPU and graphics to get a better frame rate and addition of HDMI/DVI ports to get the MFCDs onto the cockpit panel. Here's the video of my current pit build (DCS1.2) The detailed spec of the system is below. With 1.5 I'm getting around 45fps in free flight down to 25fps and below in complex scenes with other aircraft. The shadows of the trees paint in blocks in the distance which I suspect may be due to speed of the hard disk. Also I have run out of spare HDMI ports for additional screens on the main PC for the MFCDs (Helios is running on a second networked PC). So, in terms of bangs for the buck, what's do you suggest my upgrade path should be? Thanks Matt Intel i5-2320 CPU @ 3.00GHz Windows 7 pro 64bit 16GB RAM 1 x 1TB SATA HDD NVIDIA GeForce GTX 680 at 5760x1080 on Matrox THTG (port 1 ) 800x600 port 2 for RWR and CMSP 2 x Hagstrom USB108 for switches and Bodnar24 for rotaries Thrustmaster Warthog stick and throttle, Saitek pro rudder pedals. Thrustmaster Cougar MFCDs
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