Dami Posted October 29, 2015 Posted October 29, 2015 Hi everyone, I'm not sure if this topic belongs here or to the FC3 thread, but on the other hand I didn't see anyone talking about 1.5 beta there, so posting it here. Sorry if I missed. I noticed that su-27 which I fly a lot slightly changed its behavior in flight compared to the 1.2 version of the game. The aircraft feels less stable, as if the FBW system was turned off. I doublechecked all my controls, all the axes and settings - seems they are equal for me both in 1.2 as well in 1.5 and I don't use any arcade settings, simplified flight dynamics or so. I couldn't find any mentions about changing the flight model for Su-27 in the release notes, so I'd like to know if it really has changed. Gigabyte Z97X SLI i5 4670K OC + СoolerMaster 212 Evo inno3D GTX980 iChill 16 GB RAM OCZ Vector 128 GB SSD + 3TB Seagate HDD M-Audio 2496 Audiophile Pimax 4K HMD Self-made air mouse controller VKB Cobra Z (BRD Mod) Gametrix ECS; VKB T-Rudder Custom Mjoy 16 switch panel Wireless Inertial Tracker + Opentrack
danilop Posted October 29, 2015 Posted October 29, 2015 http://forums.eagle.ru/showpost.php?p=2487387&postcount=2 From the change log: Su-27 -Engine model update. Introduced RPM calculation based on flight conditions (temperature, velocity, altitude). Core engine temperature and thrust envelope was corrected. -Corrected speed indication on HUD when below 80 KPH. -New Su-27 skins added -Su-27 flaps now jam at over-speed. Engine model is changed and should be more realistic. ... There you go.
Dami Posted October 29, 2015 Author Posted October 29, 2015 O-oh, my bad. Thanks! At least I know now that everyrhing is fine with my controller setup. Gigabyte Z97X SLI i5 4670K OC + СoolerMaster 212 Evo inno3D GTX980 iChill 16 GB RAM OCZ Vector 128 GB SSD + 3TB Seagate HDD M-Audio 2496 Audiophile Pimax 4K HMD Self-made air mouse controller VKB Cobra Z (BRD Mod) Gametrix ECS; VKB T-Rudder Custom Mjoy 16 switch panel Wireless Inertial Tracker + Opentrack
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