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Posted

Hi everyone,

 

I'm not sure if this topic belongs here or to the FC3 thread, but on the other hand I didn't see anyone talking about 1.5 beta there, so posting it here. Sorry if I missed.

 

I noticed that su-27 which I fly a lot slightly changed its behavior in flight compared to the 1.2 version of the game. The aircraft feels less stable, as if the FBW system was turned off.

 

I doublechecked all my controls, all the axes and settings - seems they are equal for me both in 1.2 as well in 1.5 and I don't use any arcade settings, simplified flight dynamics or so.

 

I couldn't find any mentions about changing the flight model for Su-27 in the release notes, so I'd like to know if it really has changed.

 

 

  • Gigabyte Z97X SLI
  • i5 4670K OC + СoolerMaster 212 Evo
  • inno3D GTX980 iChill
  • 16 GB RAM
  • OCZ Vector 128 GB SSD + 3TB Seagate HDD
  • M-Audio 2496 Audiophile
  • Pimax 4K HMD

 

  • Self-made air mouse controller
  • VKB Cobra Z (BRD Mod)
  • Gametrix ECS; VKB T-Rudder
  • Custom Mjoy 16 switch panel
  • Wireless Inertial Tracker + Opentrack

 

 

 

Posted

http://forums.eagle.ru/showpost.php?p=2487387&postcount=2

 

From the change log:

 

Su-27

 

-Engine model update. Introduced RPM calculation based on flight conditions (temperature, velocity, altitude). Core engine temperature and thrust envelope was corrected.

-Corrected speed indication on HUD when below 80 KPH.

-New Su-27 skins added

-Su-27 flaps now jam at over-speed.

 

Engine model is changed and should be more realistic. ... There you go.

Posted

O-oh, my bad. Thanks! At least I know now that everyrhing is fine with my controller setup.

 

 

  • Gigabyte Z97X SLI
  • i5 4670K OC + СoolerMaster 212 Evo
  • inno3D GTX980 iChill
  • 16 GB RAM
  • OCZ Vector 128 GB SSD + 3TB Seagate HDD
  • M-Audio 2496 Audiophile
  • Pimax 4K HMD

 

  • Self-made air mouse controller
  • VKB Cobra Z (BRD Mod)
  • Gametrix ECS; VKB T-Rudder
  • Custom Mjoy 16 switch panel
  • Wireless Inertial Tracker + Opentrack

 

 

 

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