sFalcon Posted November 14, 2015 Posted November 14, 2015 (edited) I notice lag spikes when; - a client joins the server (also causing a spike in cpu and data traffic, server sided) - when a client occupy an aircraft that has not been occupyd by anyone before in the same mission (causing cpu spike, server sided) - when the server is writing RAM to disk, But i think that this all should be fine after the memory leak is fixed.. Edited November 19, 2015 by sFalcon [sIGPIC][/sIGPIC] _______ sFalcon.
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