Doum76 Posted November 26, 2015 Posted November 26, 2015 (edited) Greetings guys, I've been looking for a fews days on forums or the Web for these infos but coudn't find any, so here i am posting on here. I'm trying to find the pattern procedure for carrier op for the SU-33, as for the NATOPS for the F/A-18 For exemple from what i remember when flying the SuperBug in FSX (been a while, i forgot some stuff :)), coming on for an overhead break, 800 ft, about 350-400 kias for the break, by the time you get downwind at the end of the 180 deg, usualy end up on speed about 150 kias, 600 ft, dirty config, gear, flaps and hook down between 1.0 and 1.5 nm from the carrier (varies between legacy and rhino Hornets). Abeam final check up before initial last 180 deg. When carrier is about 45 deg or left wing tip, start the initial slowy increasing descent rate form 600 FT to intercept the glideslop on final a bit more than 3/4 nm from carrier..... in other word, what is the altitude for a pattern with the SU-33, do they have some pattern like the NATOPS does or they always go in straight folowing instruments and HUDs circle without any ball on carrier read outs? If pattern, what altitude they enter and end up on downwind? Thanks Edited November 26, 2015 by Doum76
Doum76 Posted November 27, 2015 Author Posted November 27, 2015 (edited) Well, after a few tries to get use to the aircraft, i haven't landed much the russians aircraft yet so far, i was mainly getting use to their weaponery system with mission i made starting airborn and reseting mission to save up time when out of fuel... So it need a few tries to get use to the feeling of the bird and landing system, but i ended up trying out the same pattern and ended up close to it... i still need practice since i got a but rusty with carrier traps and some practice with the feeling of the bird, triming and so on and keeping on the donut on speed. Here is a small video i've made with some air refueling then heading for the carrier, i missed the initial trap with the break but ended up lading the second pass... but not bad for one of the first traps and midair refueling i've tried with the SU-33. I'm having some problem flying with the circles, same as with the Hornet with the ILS bars, i tend to keep an eye sweep on AoA indexer to be on speed, then lineup, then Glidesope with the glideslope numbers over the altitude on the HUD since no working landing lights on the side of the carrier working :( and rate of descent between -3 and -5, then back to AoA indexer and so on, so the circles are merely some obstraction, i love getting busy reading out all the other stuff when doing patterns, coming in straight from distance, is a different story, path circles now comes a must until at least 1 nm or when eye contact on the carrier. So basicly what i try is, coming in for the break, about 800 ft (255 meters) slightly boardside (more or less between 0,1 nm and 0,3 nm) of carrier at about 350 kias (648 km/h), breaking when passed a bit the carrier, etending airbreaks, idles trottle, aiming 600 ft (183 meters) and about 150 kias (277 km/h) or sompli green donut and on speed when i get out of the 180 deg, downwind, dirty up with gear, flaps and hook down about 1,1 to 1,5 nm from the ship. When i get abeam of the ship, i confirm check 3 greens down and lock, flaps down and hook down, then before ship gets to my 45 deg back i start the inital last 180 and either start slowing descent about -1 or keep 0, depends if i got too far from the ship ot not when i get downwind. Then i start flying visual while looking oftenly to the carrier to lineup when i get pass the wake, then while coming out the last 180 deg and incepting the glideslope, i start my eye sweep on the primary important stuff and hope i don't screw up :) If too fast, i raise nope up, if too slow i lower nose down to get the green donut, if rate of descent is too fast (more than-3 or -5) or lower than glideslope i throttle up, if on the opposite, rate of descent is too slow (-2 to 0 or positive) and lower than glideslope, i throttle down a bit, trying not to overcorrect. Smofth and easy. But sometimes it's not going as i expect lol and end up with a bail or waveoff :) [ame] [/ame] Edited November 27, 2015 by Doum76
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