chardly Posted July 5, 2006 Posted July 5, 2006 Hi Im some what new. I under stand how to make a campaign. Im doing it in the MISSION EDITOR. A-10 is my main Airplane. I know how to set tanks, sams, antiaircraft guns, helicopters, and all there way points. What I cant set up are trains. When I fly A campaign that is allready in the game there is a box in the heads up display the shows me where my target is.(I have lables turner off) In my campaign that box is not there. How do you mark my targets to show up in my heads up display, I also dont quite understand what the ADD NEW MISSION GOAL is used for? I know I can use it to put a bulding for attack or protect it. If any one has more campaigns for A-10 let me know AMD 3800x2 2Gs ram ATI X1600 pro:pilotfly:
Weta43 Posted July 5, 2006 Posted July 5, 2006 Hi - You can't edit the trains (though there's a list of their starting places & times somewhere. You can't set them as designated targets in the ME or destroying them as goals, but you can position units on stationary trains & designate them.) To get a target designator - select the players plane, set an appropriate route waypoint to the attack target using the waypoint type dropdown box, select targeting at the top right of the GUI then assign the targets by clicking on them. When you fly the mission they will be designated. Mission goals allow you to set conditions which determine whether or not the mission was a success. set the goal to destroy a unit & if the unit is still there when they quit, the mission is a failure - if it's gone (no matter how) then it's a success - even if the player got shot down & re-spawned before getting it. Set player surviving as an additional goal & if they get shot down they fail. Set the thing you're protecting to survive & if you don't do your job, you fail the mission. etc. etc... Used to determine when a player can proceed to the next mission in campaigns. (incidentally if you search there's a utility that will turn individual missions into a campaign for you - & descriptions of how to get pre mission movies to run if you want to get that technical). Cheers.
chardly Posted July 5, 2006 Author Posted July 5, 2006 The hard part is finding the trains on the map. I think I understand how to designate targets. Is it the same for buildings? Also have you checked out the web sight www.lockonfiles.com What do you think of it. There are alot of downloads. I just saw it for the first time tonight. Its allmost over welming. Thanks for the help When using the ADD NEW MISSION GOAL do you place the target icon over a target to set your goal or is it when you designate the targets in the map that sets the mission to fail or pass if you destroy all the targets or not.
Weta43 Posted July 5, 2006 Posted July 5, 2006 You won't find the trains on the map - they're not shown. They spawn a couple of seconds into the game then drive off. Setting buildings as targets is the same as setting units - click on them - or set the target type to co-ordinates (2 buttons bottom right of GUI group/co-ordinate). Yes you can click the target in the mission goals screen to make it a mission goal. Setting the targets & mission goals are separate steps. You can have more designated targets than mission goals & have goals of either destroy or survive type that are not designated targets (if you don't want the buddy lasing effect). Lockonfiles is a great asset to the community. Cheers.
Brit_Radar_Dude Posted July 6, 2006 Posted July 6, 2006 chardly, check out my answer in this thread about finding the moving trains. http://forum.lockon.ru/showthread.php?t=13665&highlight=trains+run+from+station+A Lockonfiles is a great site - Thomas does a lot for the Community. Also check out these. One or two you may need to register to d/load, most you wont. Ironhand site (for extra Lockon training tracks, you are guaranteed to learn something useful from all of them) http://flankertraining.com/ironhand/index.html Chappies site http://missions.redirectme.net:81/LO-MAC/index.htm Lock on skins http://www.lockonskins.co.uk Lucas's site http://www.lucas-digital.com/gaming/lomac/ ZoomBoy's mission advice (scroll to end to see links to missions and his very useful beginners guides) http://www.geocities.com/jzoomiethomas/a10_missionadvice.htm CombatAce http://forum.combatace.com/index.php?automodule=downloads&showcat=1 Konnkussions site for Lockon setup hints and tips http://www.freewebs.com/konkussion/lockonmac.htm Durchstarten site http://www.the-eighth-art.com/8thArtCamList.htm Flanker562's site http://562.50megs.com/LOMAC/index.htm Lockon checklists and maps http://users.skynet.be/F4Checklists/LomacDownload.htm Evil Joe's site http://www.erbseweb.de/lockon Check-six (French site) http://www.checksix-fr.com (side menu - click on Lockon) Alas Rojas (Spanish site) http://www.alasrojas.com/Descarga/lomac/ficheros.htm JaBoG32 (German site, but much also in English) http://www.virtual-jabog32.de/?lang=en Here is a cut and paste of my standard target / mission goal spiel.... What is the Diamond? The diamond is your Target Designator. It simulates that some forward observer has pointed a laser at the object to designate it as a target. Imagine we have some forward troops or recon that is on the ground and has spotted our target. They put a laser on it, and then we see the diamond in the HUD because our A-10 carries the Pave Penny laser tracker. That's the idea anyhow. Why is it there in some missions and not others? If the mission designer has set up an ATTACK waypoint and used the TARGET button to mark a particular target(s), then you will see the diamond as soon as you change to air to ground mode (7). If the target is out of the field of view of the HUD it will have an X through it. If you kill the target and there are multiple targets are set up, the diamond moves to the next target, and finally dissapears when you have killed all the marked targets. Some mission designers might only mark some or none of the targets you need to kill to get mission success, other targets may only be mentioned in the mission briefing. If there are multiple targets in a mission, you can swap the diamond between them by pressing ' key (depends on your keyboard - anyway it is the same key that swaps airfields when you are in nav return mode). Be aware that if you set up some vehicles or ships in a group then the Mission Editor treats that group as a single item when you use TARGET button. Once you target it and then try to target another item in the group the mission editor will latch to nearest thing (usually a building) leaving you wondering what is going on. I still get caught out by this with ships as a group of them by default are quite spread out and they dont look like a group. I then try to target a second time and it latches to target a building on the coast a 100km away! When you have a group targeted then if you kill the 1st in the group, the diamond will move to the next in the group etc until all destroyed then moves to next TARGET'ed unit/group. If there are multiple targets in a mission, you can swap the diamond between them by pressing ' key. But remembering what I said earlier about a group of vehicles being regarded as one target, then if you had two groups designated as targets, it will swap between the 1st in each group. you can't move the diamond along the column of vehicles. Doesn't stop you bombing them, but the diamond will always point to 1st in the group. This can be kinda confusing until you get used to it. Is it necessary to lock on by pressing TAB? All the diamond is doing is showing you where the target is located. You still have to attack it yourself with whatever weapon you choose. If you choose a Maverick then you have to lock it on, but if you use gun / rockets / dumb bombs, then obviously you dont. What is the ATTACK point? It is a type of waypoint, shown on the map as a triangle instead of the usual circle, in the Mission Editor(ME) . As you fly your route it does not appear any different to other waypoints to you as a pilot. But used in conjunction with the TARGET button in the ME, it will cause targets to be diamond'ed. If the aircraft is an AI(computer flown) one, then it tells the AI when to begin an attack and what to attack. Do you have to reach a particular waypoint before you can lock on? No, but generally the mission designer will have chosen a particular waypoint (nearest to the target) as an attack waypoint. Some missions might have several attack waypoints if there are several targets. Before you fly a mission, look at the map, remember which waypoint is the attack waypoint (triangle) so you know where to start looking for the targets you are tasked to destroy. You might find there are enemy SAM/AAA defenses or enemy aircraft you have to kill simply to be able to get through to your actual mission target, keep your eyes and ears open for threats - the RWR (Radar warning receiver) can help. In one of the A-10 training missions there is the diamond to show you where to drop your weapon load but in the other using cannon and rockets there is no diamond. As I said above, sometimes the mission has been designed so there is a diamond, sometimes not. Is there a difference between targets and mission goals? The SUCCESS / FAIL at the end of a mission is caused by having used the Mission editor to set MISSION GOALS with the icon on the left of the screen that looks like a sniper sight. Also not all goals are that some target be DESTROYED, some goals are that a unit, group or target SURVIVES, this enables misson designers to make missions where you have to protect friendly units or defend a base. Having these as seperate actions means that a mission can have SUCCESS/FAIL goals set without necessarily having targets diamond'ed. Two examples - mbot's recent UrbanThunder which has an attack waypoint, but no TARGETs assigned. http://forum.lockon.ru/showthread.php?t=9039 also my Smerch Hunt mission, which has no attack waypoint at all, and has both DESTROY and SURVIVE mission goals... http://www.lockonfiles.com/modules.php?name=Downloads&d_op=viewdownloaddetails&cid=61&lid=36&ttitle=A-10_Smerch_Hunt#dldetails [sIGPIC][/sIGPIC] Sorry Death, you lose! It was Professor Plum....
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