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Very minor cosmetic issue: the external pilot model does not turn its head to match where the player is looking. (Have not tested in multiplayer, but I assume if it's not displaying it locally, it wouldn't be sending it over the network.)

 

Issue is also visible in the shadow cast by the jet - as in the attached screenshot. Note the shadow clearly shows the pilot looking straight forward, despite the view being out the window, indicating the pilot's head is turned approx 90 degrees to the side.

 

The inset image is an external view of the same situation.

pilot-shadow.thumb.jpg.089e4e2405608e3cb7a6f5d99e5ead97.jpg

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