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Posted (edited)

When switching to gun snake, some artifact appear because the sight is trying to draw all segments right away, but they seem to be unitialized, the artifact disappear once all segments have been computed.

I don't know what should be the real deal, either don't draw the segments that were not calculated yet -or- continously compute the segments in the background so they are already calculated when switching to gun snake.

 

To reproduce, simply switch gun/magic.

 

See screenshot and track.

1.5.2.48726

Screen_151230_195658.thumb.jpg.907eb645806eac0b11b937fc3948a95f.jpg

Gun snake bad init.trk

Edited by PiedDroit
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