ggerman Posted January 4, 2016 Posted January 4, 2016 Just curious to know if it is possible for us to edit (in either an .fx file or a .lua file) the Hex/RGB color values of the 3D lights in the NTTR? Currently all 3D city light "bulbs" (streetlamps, headlights, etc.) and the runway edge light "bulbs" are all stark white and it's very flat-looking. I'm sure ED plans to tweak it at some point in the future, but in the interim, if it is possible, I'd like to play around with the values to try and achieve the soft golden/amber/orange color that is more representative of street lights and runway lights at night. Does anyone know if this color value is editable in any of the .fx files? Many thanks!
alieneye Posted January 4, 2016 Posted January 4, 2016 http://forums.eagle.ru/showthread.php?t=154792&page=1 we were talking about it YouTube || Copycats - technology and product clones (primarily aviation) || dgrigoriev.com SPECS: i7 8700K (OK 5GHz), 2xGTX 3080ti, 64GB RAM, 1Tb SSD, WIN 10, 2560x1440, Oculus Rift CV1 || TM Warthog, TIR5, MFG Crosswind pedals
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