ohall Posted January 8, 2016 Posted January 8, 2016 Hi All, For anyone who knows the internal guts of DCS multiplayer sessions and the Export.lua environment... Is there any way to get a unique ID for a particular multiplayer session/server from within the Export.lua? I'm hoping there might be something like a LoGetSelfData() type method that pertains to the multiplayer world rather than the particular user aircraft. I've got (I think!) a cool idea if such a thing exists... Thanks to anyone how might be able to advise. (B/229) Penguin
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