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Hi All,

 

For anyone who knows the internal guts of DCS multiplayer sessions and the Export.lua environment...

 

Is there any way to get a unique ID for a particular multiplayer session/server from within the Export.lua? I'm hoping there might be something like a LoGetSelfData() type method that pertains to the multiplayer world rather than the particular user aircraft.

 

I've got (I think!) a cool idea if such a thing exists...

 

Thanks to anyone how might be able to advise.

(B/229) Penguin

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