=Mac= Posted January 15, 2016 Posted January 15, 2016 I want to spawn either one AN 30 OR one AN 26 and have it fly a route. Not both. Just one OR the other. Is there a way to randomize the spawn of one of them? The mission I am trying to create involves a visual confirmation of the type (AN 30 is not hostile, the AN 26 is) and, based on that AN 26, a conflict will ensue. Is the randomization of an AI spawn possible? :book: The Hornet is best at killing things on the ground. Now, if we could just get a GAU-8 in the nose next to the AN/APG-65, a titanium tub around the pilot, and a couple of J-58 engines in the tail...
Invisibull Posted January 15, 2016 Posted January 15, 2016 (edited) This should do the trick. (Version 1.5.2)RandomAN.miz Edited January 15, 2016 by Invisibull Made AN26 hostile i9 9900k - GTX 2080 Ti - MSI Z87 GD65 Mobo - 64GB HyperX Predator RGB DDR4 3200MHz - Win10 64 bit - TM Warthog w FSSB R3 mod - TrackIr 5.
=Mac= Posted January 15, 2016 Author Posted January 15, 2016 Thanks, Bull. I'm not at my gaming machine so I'll cross it over later, after work tonight. The Hornet is best at killing things on the ground. Now, if we could just get a GAU-8 in the nose next to the AN/APG-65, a titanium tub around the pilot, and a couple of J-58 engines in the tail...
=Mac= Posted January 17, 2016 Author Posted January 17, 2016 Yup! That did the trick. Thank you. The Hornet is best at killing things on the ground. Now, if we could just get a GAU-8 in the nose next to the AN/APG-65, a titanium tub around the pilot, and a couple of J-58 engines in the tail...
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