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I just recently dropped into mission scripting and I'm quite blown away by how open the scripting engine is. I realize we can do quite whatever we like and this is absolutely great!

 

However, what I am deeply missing is the possiblity to draw GUIs. Other than outTexts and Chat-Messages we have no option on outputting information to the gui, which I find incredibly limiting. I understand this is a simulator and not a mainstream-game which I also find important and good. Still, if we create complex and maybe even dynamic missions, not being able to draw more complex informations is a big limitation.

 

I'm not looking to permanently clutter the screen but to display mission-relevant information on client request in order to improve the gameplay experience.

 

So i would like to formally request the ability to draw, lines, shapes, sprites and text, maybe even tables to the GUI via scripting functions like for instance GUI.drawLine(startPoint, endPoint, color, time). I dont think theres need for a big wrapping system, low level drawing functions simply wrapped into the scripting engine would already be a great help when designing missions.

 

Your hard work is very much appreciated. Although I'm rather new in the community, I see DCS has already come a long way, and I very much look forward to seeing DCS evolve in the future!

 

regards,

beef

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