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Each littel roll input implies a pitch down of the plane nose.. why?


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Why is there so extreme pitch down of the plane nose each time I roll the plane? No other plane has this behavior (the axes are all correct configured) in such an extreme way and because of that that the Mirage is a FBW plane it shouldn't behave like this.

If I would roll 180° I could understand that but a little degree of roll is enough to let the nose fall down.

Is that so in RL and if so, why?

 

Edit: DCS 1.5.3

CPU: AMD Ryzen 9800X3D, System-RAM: 64 GB DDR5, GPU: nVidia 4090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal/Super, OS: Windows 11 Pro, HD: 2*2TB and 1*4 TB (DCS) Samsung M.2 SSD

HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts

HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick

Rudder: WinWing Orion Metal

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