codefox Posted March 4, 2016 Posted March 4, 2016 (edited) I'm currently trying to get a DCS 1.5 server running for private testing purposes. However, I'm running into a few issues. I purchased a dedicated server a few days ago and proceeded to install Windows Server 2012 R2 on it - DX11 compatible graphics provided. 00101.243 ERROR DX11BACKEND: Shader "enlight/sun.fx:DIRECTX11=true;" failed to create. 00101.244 INFO DCS: try to write dump information 00101.258 INFO EDCORE: # -------------- 20160304-193207 -------------- 00101.274 INFO EDCORE: 00101.291 INFO EDCORE: # C0000005 ACCESS_VIOLATION at DAAD19C3 00:00000000 00101.307 INFO EDCORE: 00000000 00000000 0000:00000000 00101.349 INFO EDCORE: DAAD19C3 0059ED40 0000:00000000 ??1DX11Renderer@RenderAPI@@QEAA@XZ()+34E03 00101.366 INFO EDCORE: DAADB06B 0059EDA0 0000:00000000 ?createFrameBuffer@DX11Renderer@RenderAPI@@UEAA?AV?$Ptr@UIFrameBuffer@RenderAPI@@UDeleter@12@@ed@@AEBV?$vector@V?$Ptr@UITexture@RenderAPI@@UDeleter@12@@ed@@V?$allocator@V?$Ptr@UITexture@RenderAPI@@UDeleter@12@@ed@@@2@@4@V?$Ptr@UITexture@RenderAPI@@UDeleter@12@@4@@Z()+5B 00101.367 INFO EDCORE: DE861C3C 0059EE60 0000:00000000 ??0MaterialParams@enlight@@QEAA@XZ()+A6C 00101.367 INFO EDCORE: DE86365C 0059EFE0 0000:00000000 ??0MaterialParams@enlight@@QEAA@XZ()+248C 00101.369 INFO EDCORE: DE865777 0059F020 0000:00000000 ??0MaterialParams@enlight@@QEAA@XZ()+45A7 00101.369 INFO EDCORE: DDCD4B6C 0059F110 0000:00000000 ??0SceneManager_Implement@@QEAA@XZ()+A2C 00101.370 INFO EDCORE: DDCDFBCA 0059F150 0000:00000000 ?CreateSceneManager@smSceneManager@@SAXXZ()+2A 00101.370 INFO EDCORE: 46238E36 0059F220 0000:00000000 00101.371 INFO EDCORE: 46237B79 0059F2A0 0000:00000000 00101.371 INFO EDCORE: 462FA921 0059F950 0000:00000000 00101.374 INFO EDCORE: 462FDF95 0059F990 0000:00000000 00101.377 INFO EDCORE: F93C168D 0059F9C0 0000:00000000 BaseThreadInitThunk()+D 00101.377 INFO EDCORE: F9684629 0059FA10 0000:00000000 RtlUserThreadStart()+1D 00101.586 INFO EDCORE: Minidump created. This error appears as soon as I fire up DCS. It starts taking about 95% load, keeps on doing so for like half a minute and then crashes with the above error. I made some investigations and found out this is caused by the new default main menu skin (the clouds), so I used the advice to disable them within MissionEditor\settings.lua. The file looks as follows: local settings = { ["controlsTab"] = { }, ["fileDialog"] = { }, ["hiddenMapLayers"] = { }, ["lastCampaign"] = { }, ["lastTraining"] = { }, ["mainMenu"] = { ["skinName"] = "Su-25T by Eagle Dynamics1", }, ["openFileDialogParams"] = { }, ["quickStart"] = { }, ["recordAviParams"] = { }, } return settings I also set render3D to false within the autoexec.cfg. There was one time DCS started up and I got to the login screen but no further. Interestingly, the cloud background was there. I never got it running again, tried starting it up multiple times and messing with the configuration multiple times. Does anyone know how I could get out of this issue? Thanks for any ideas you guys might have! Edited March 4, 2016 by codefox [sIGPIC][/sIGPIC]
codefox Posted March 4, 2016 Author Posted March 4, 2016 I got it to run once again now.. seems to be some kind of Russian Roulette though. Something weird appears to be going on here. On a second take, it didn't start up. [sIGPIC][/sIGPIC]
sslechta Posted March 5, 2016 Posted March 5, 2016 CodeFox/Stone, Here's a registry tweak to graphics we did on the VA server that may help you. http://forums.eagle.ru/showpost.php?p=2555162&postcount=21 Also, is the tweak you did above for the settings.lua in the Program Files or Saved Games folder? That may make a difference. 1 Steve (Slick) ThrustMaster T.Flight Hotas X | TrackIR5 Pro | EVGA GTX 1070 | Win10 64-bit Professional | Dell Precision 7920 Workstation | 1 TB SSD | 128 GB Memory | Dual Intel Xeon Platinum 2.0 GHz 16 Core Processors (64 Total w/HT ON) | 24" Dell Monitor
codefox Posted March 5, 2016 Author Posted March 5, 2016 Thanks Steve/Slick! I somehow missed the posts about this registry entry and it finally solved my issues. Set it to 10 and DCS runs smoothly, albeit a bit slow on startup now. [sIGPIC][/sIGPIC]
sslechta Posted March 5, 2016 Posted March 5, 2016 Glad you got it working. I think for the most part that this setting just helps you get by the start screens. Once the game loads, there's usually not an issue. Steve (Slick) ThrustMaster T.Flight Hotas X | TrackIR5 Pro | EVGA GTX 1070 | Win10 64-bit Professional | Dell Precision 7920 Workstation | 1 TB SSD | 128 GB Memory | Dual Intel Xeon Platinum 2.0 GHz 16 Core Processors (64 Total w/HT ON) | 24" Dell Monitor
codefox Posted March 15, 2016 Author Posted March 15, 2016 Since the issue is related, I don't wanna open a new thread. For some reason the CPU load is massive. Not sure whether this was much of an issue before but since I switched my host OS to Linux (hosting a Windows Server VM using KVM), this is causing me big trouble. When DCS is running, it's taking almost 100% CPU load on all the cores. I tried running with 2 and with 4, same result. With 1 core, DCS didn't want to start. At this moment I set it to two since four maxed out CPU cores (on my host) don't really appeal to me. Does anyone have any idea regarding this one? The mission is a really simple one, it only got 8 player units (unoccupied), no AI, no scripts, no further objects. The mission was even paused, though this doesn't make any difference at all. [sIGPIC][/sIGPIC]
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