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Posted (edited)

[EDIT] Point helpers on the model with name AFTERBURN_001, AFTERBURN_002, etc, etc. work to override the lua position settings. However, thus far, player aircraft appear limited to only two contrails! This sucks, but for now the best we can do I guess. So, you can have the inner engines as 001, and 002. The outer engines will be 003 and 004. Now the AI aircraft looks good. Player aircraft missing two contrails, but at least is symmetrical. Please if you know a way to get around this, I'm working on a 4 engine mod. Thanks!

 

 

[ORIGINAL]What's the chances of getting all 4 exhaust plumes working on a 4 engine mod? I can only get two no matter which way I code the engine_nozzles attribute. I've tried everything I can possibly guess. This mod I'm working on looks a bit ridiculous with just two. Thanks.

Edited by indiadamjones

| A-10C | Ka-50 | F-86 | Mig-15 | P-51D |

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Posted

bump w/ code

 

bumping with this, with some code I found in units_planes.lua

res.exhaust_data = 			exhaust_data[res.WorldID] or res.exhaust_data

if  res.exhaust_data and not res.engines_nozzles then  
	res.engines_nozzles = {}
	for i,o in ipairs(res.exhaust_data.nozzle) do
	res.engines_nozzles[i] = 	{
		pos					= o.pos,
		orientation 		= o.orientation,
		diameter    	    = 3.0,
		exhaust_length_ab   = 3.0,
		exhaust_length_ab_K = exhaust_data.nozzle_coefficient,
		engine_number 		= i
	}
	end
	res.exhaust_data = nil
end

| A-10C | Ka-50 | F-86 | Mig-15 | P-51D |

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  • 1 month later...
Posted

Where I got to, DCS doesn't support 4 on player aircraft

 

I concluded that DCS cannot support 4 exhaust plumes on player aircraft. It works on AI though. In the end, I setup the helper points so that the player aircraft plumes are symmetrical, but I would love confirmation of my conclusion! I don't expect this to be a priority code revision, but if anyone knows anything...gratitude!

 

EDn8BXY.jpg

| A-10C | Ka-50 | F-86 | Mig-15 | P-51D |

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