Zoiros Posted May 16, 2016 Posted May 16, 2016 In DCS World the UH-1H Huey flexible sight's horizontal view and aim are inverted when using a mouse to aim. I also just got my Vive and it has the same issue of being inverted horizontally. To be specific, when I move the sight right it follows the view, but the guns and the crosshair moves to the left, vice versa. The following illustrates: http://i.imgur.com/Uvonues.jpg When I fire it targets the crosshair/aim, which is at the opposite side of where I am looking. The left and the right gunners work fine. Only issue is with the co-pilot's flexible sight. I tried to reinstall, run the repair option, and delete any config options in the "Saved Games" folder and the steam apps folder. I also tried the openbeta. I've check and unchecked the "TrackIR Aiming" option, with and without restart. Finally I also tried to invert the gunners "Camera Horizontal View": http://i.imgur.com/CHrXcq1.png This did not work either, and if it did I suspect the left and right gunners would be messed up as well. I'm using the latest steam version of both the expansion/mod (UH-1H) and game. Computer: Windows 10, Intel® Core i7-5820K CPU @ 3.30GHz (12 CPUs), ~3.3GHz, 32768MB RAM, NVIDIA GeForce GTX 970 Any thoughts on what might be wrong?
Zoiros Posted May 16, 2016 Author Posted May 16, 2016 Tried inverting the gunner view again, just to check. Now when I move the mouse right, the gun/aim goes right, and the camera view goes left. So, no success.
fprefect69 Posted February 26, 2020 Posted February 26, 2020 Hi there. Any solution to this yet please. I'm using DCS native version in Oculus HMD. Pretty sure until recently this was not a problem, but after latest updates I get the same problem. Now on 2.5.5 Flex Sights on LHS pilot/gunner moves inverted on x-axis on head movement. Y-axis is fine. Can't find any control settings relevant to this that can be modified to resolve the problem. Mission progress now stalled. Please help Cheers
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