Jump to content

Recommended Posts

Posted (edited)

Hi Guys,

 

Stupidly I named the original thread as Version 1.1, and since i am not able to modify the Subject I am creating this thread to contain the updates. Sorry for the confusion.

 

Anyways, give it a go, its JSGME Compatible

 

Just drop the root Folder in the RAR into your JSGME MODS folder

 

Constructive Feedback is very welcome

 

Updates to 1.2

 

Corrected the word Break to Brake

Completed Alpha Maps for Weapons Console

Completed English Decals on the doors

Various other Decals on main Console and Roof Area

 

To Do: Generate Spec Map for the Roof Including Text. Trying a new Spec map for the roof material in this release (looks ok) comments welcome

Finish off other decals and translations

 

Version 1.3

 

Translated the Weapons Console and various other misc dials

 

To Do: try to find a way to increase the alpha map window for some of the text, as when translated it covers a larger area now.

 

 

Gazelle English Cockpit Mod V1.3 by Specter

Thanks

 

Mith

 

-=42VFG=-SPECTER

Edited by Raz_Specter

Custom built W10 Pro 64Bit, Intel Core i9 9900k, Asus ROG Maximus Code XI Z390, 64GB DDR4 3200 RGB, Samsung 1TB NVme M.2 Drive, Gigabyte AORUS 2080TI, 40" Iiyama Display. Wacom Cintiq Pro 24, HOTAS Virpil T50 Stick / FA-18C TM Stick and Virpil T50 Throttle, MFG Crosswind Graphite Pedals. HP Reverb

 

SPECTER



[sIGPIC][/sIGPIC]

 

Lead Terrain Developer / Texture Artist

  • 2 weeks later...
Posted

updated version to 1.3

  • Like 1

Custom built W10 Pro 64Bit, Intel Core i9 9900k, Asus ROG Maximus Code XI Z390, 64GB DDR4 3200 RGB, Samsung 1TB NVme M.2 Drive, Gigabyte AORUS 2080TI, 40" Iiyama Display. Wacom Cintiq Pro 24, HOTAS Virpil T50 Stick / FA-18C TM Stick and Virpil T50 Throttle, MFG Crosswind Graphite Pedals. HP Reverb

 

SPECTER



[sIGPIC][/sIGPIC]

 

Lead Terrain Developer / Texture Artist

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...