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So I have been digging and digging and can't seem to figure out how to indicate what weapons are on my pylons, I know how to put weapons on them no problem, but I want to make some indicator lights for my stations in my cockpit and I can't seem to figure out how. I have no problems making/animating guages and buttons and stuff--just can't seem to figure out the string/command I need to call to show me whats on my pylons and that they are empty after being fired.

 

If anyone could either give me an example of the code needed or where I can find said code to look at that would be great. I am pretty good at reading/modifying code but still learning to write it from scratch.

 

Any help would be appreciated! I have tried searching the forums but there does not seem to be any info about how weapons work with SFM aircraft if you are not using one of the FC3 .dlls.

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