discwalker Posted July 9, 2016 Posted July 9, 2016 (edited) In initial waypoint "Rules Of Engagement=Weapon Hold" not working always Tested ship: Admiral Kuznetsov track, mission and screenshots are included AND the replay track feature not always replays the FIRING That is the cause of using triggers checking for unit damage.kuziROEweaponHold.miz Edited February 3, 2019 by discwalker GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
discwalker Posted August 12, 2016 Author Posted August 12, 2016 Not fixed in 1.5.4.55584.141 With my test mission: 2 fail / 2 success from 4 tests GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
discwalker Posted October 4, 2016 Author Posted October 4, 2016 Not fixed yet Not fixed in 1.5.4.57288.170 With my test mission: 1 fail / 3 success from 4 tests GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
discwalker Posted September 14, 2017 Author Posted September 14, 2017 (edited) Excellent skill ships fire before "weapon hold" set tested with 1.5.7.9459.362 -------------- EDIT: ----------------------- solved by myself: initialWeaponHoldSolved3.miz https://drive.google.com/open?id=11au5RwlG-A70Z8FlQ3v06Gx9TOId9fET Populate the "Triggered actions" list of the group with "1. ROE = WEAPON HOLD" and a "mission start" trigger: "AI TASK SET (ngBlue / 1. ROE = WEAPON HOLD)"shipgroupROEweaponHold.miz Edited February 3, 2019 by discwalker solution GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
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