Jump to content

Recommended Posts

Posted

Hey Everyone,

 

Any word on DCS supporting the new Nvidia Ansel architecture?

 

In a nutshell, the latest generation of Nvidia cards allow engines to grab screenshots in 360 "automatically". Which can then be adjusted on the fly (engine camera and such) for perfect angle.

 

They also produce 360 screenshots to be reviewed with VR-able equipment, or the equivalent (those 360 screenshots on Facebook).

 

videos and nvidia link here:

 

 

Promo video:

[ame]

[/ame]

 

Uncut Editing here:

[ame]

[/ame]

 

Webpage:

http://www.geforce.com/whats-new/articles/nvidia-ansel-for-mirrors-edge-catalyst-available-now

 

 

Pretty powerful tool, this.

http://www.youtube.com/konotani

 

Computer Specs:

 

Z97X-gaming Mobo

4670k i5

24G DDR3

GTX 1080

Asus PG278Q Rog Swift 27-INCH G-SYNC

Valve Index

Thrustmaster Warthog

Fanatec Clubsport Pedals (used as Rudders)

Thrustmaster T300 Arcantera Wheel

Obutto R3volution rig

 

  • 1 year later...
Posted

Pushing this back up.

 

I've been using this in other games (Ghost Recon: Wildlands) and it's very cool tech.

 

Naturally, it wouldn't work in any Multiplayer format, but at the same time, it could totally work for Single-Play and Replay (where there are no MP inputs).

 

Its very powerful, allows 3D and 360 screenshots and upsamples up to 16K screen size. Very fun to use as well.

http://www.youtube.com/konotani

 

Computer Specs:

 

Z97X-gaming Mobo

4670k i5

24G DDR3

GTX 1080

Asus PG278Q Rog Swift 27-INCH G-SYNC

Valve Index

Thrustmaster Warthog

Fanatec Clubsport Pedals (used as Rudders)

Thrustmaster T300 Arcantera Wheel

Obutto R3volution rig

 

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...