ColGray Posted October 5, 2016 Posted October 5, 2016 Hey guys, With the Forrestal being done from the ground up I was curious as a mission designer what kind of creativity we will be able to have when starting on the boat. Obviously cold and dark in the six pack can be anticipated but will we be able to choose parking placement like Kobuleti for example with parking number etc. Furthermore, would we see an interactive deck? Ideally the most immersion I feel would be sitting in a cold cockpit not cleared for startup because you're in the hanger a tow comes up attaches to you and pushes you to the elevator and up you go to a living deck with launches and recoveries. where you can either be towed to a cat or startup there. Honestly I could see that being a much later add-on for towing capabilities as I hope they don't wait to push the tomcat out based on a guy driving me around on the deck, However I would like to see better AI with carrier ops from the current system of aircraft startup at the cat and landing followed by a taxi to a random spot. It would be a much better system if we could tell the AI in the editor where to taxi to upon arrival and later on watch the deck crew move the craft around afterwards. Anyways, just daydreaming here. By no means am I not fully blown away as is and just want to start spewing popgun quotes as bad as the next guy. What do you guys think about having the ability to have more control over the AI around the boat? The State Military (CVW-17) [sIGPIC][/sIGPIC] VICTORY 104 F-14B BuNo 161442 VF-103 LTJG J. “Shades” Gray http://www.statelyfe.com Win-10 x64 EVGA 2070 FTW Thermaltake 850w Intel I7-8700K at 3.7 Ghz 32GB Corsair DDR4 at 3000mhz
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