Redglyph Posted December 22, 2016 Posted December 22, 2016 DCS 1.5.5.60338.212 AI does not follow the group in a "follow task". I've tested the same "follow" task test mission with the two versions of DCS, it works with 2.0.4.59428.142 but not with 1.5.5.60338.212. All details in this thread, I'll copy the summary here. An AI aircraft with CAP has the following set on a waypoint: - orbit until user flag is set - follow player group until last waypoint What I see in 1.5.5: - AI orbits correctly - AI stops orbiting when the user flag is set - AI does not follow the player group, debug messages I set before and after the "follow" are displayed direcly one after the other, as if the task were skipped - AI continues its route instead What I saw in 2.0.4: - AI orbits - AI stops orbiting when user flag is set - AI follows player group until last waypoint as specified - AI resumes its route Notes/details: - I haven't tried with previous versions of 1.5.5. Perhaps that's what user chrisofsweden did when helping in the linked thread. - I also saw that the AI aircraft was disappearing in 2.0.4 when there was no "Last waypoint" set. Could be a coincidence, I haven't repeated the test. - I did try in 1.5.5 without last waypoint set, it didn't make any difference. - I tried to get near the AI aircraft in 1.5.5, or go in the trigger zone so that it would stop orbiting when close to the player aircraft, but no difference in either case. In comparison, with 2.0.4 it follows the player no matter where it currently is at the orbit exit. The two test missions are in the attached zip file.follow_task_test.zip System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR
Redglyph Posted December 23, 2016 Author Posted December 23, 2016 (edited) The "follow task" is fixed with update 1.5.5.60503.215. However, I saw something else, the AI seems a bit lost after the switch waypoint (next command after the follow task). - proceeded to all waypoints until landing, the AI is following (I made sure to change cap and speed to make sure) - landed at Batumi => the AI is breaking left and not following anymore from the moment I land => the AI then apparently resumes the orbit West of Batumi, so not at all in any of its waypoints. This doesn't seem to stop, I've waited for two entire revolutions. In the 2.0.4 test, the AI correctly lands at TTAR. EDIT: scratch that, it seems to happen in 2.0.4 as well, perhaps it depends what type waypoint it switches to. Weird. Edited December 23, 2016 by Redglyph System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR
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