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Posted (edited)

Sorry for necroing an old topic but how do you go about mounting a custom texture to "new" weapons?  

how to add textures to weapons without overriding the default ones?

Edited by BlitzFromBehind
  • 1 month later...
  • 1 year later...
Posted (edited)

I designed a Mk.13 Mod 1 torpedo that the Allied Forces had at the beginning of World War II with Blender 4.3 and exported it as Mk.13 Mod 1 v.1.6.edm.
I tried to put it on a P-47D-40 on the central pylon and use it against ships but I couldn't. Regarding the issue that even if I found it on forums, AI platforms etc. they didn't help.
Does anyone know what files I should create and in which folders I should put them.

Front_View-3D.png

Rear_View-3D.png

Sideview-3D.png

Edited by astrolavos
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