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Please?

 

Can you explore other options for the BK90 effect in multiplayer other than a big explosion? Perhaps turning it into a CBU97 at the last moment or programming it to have the same effect? CBU97 seems to work in MP and SP just fine. BK90 MJ1+2 mix has the same sensor fuze effect anyway in SP even though that is not in the real munition. Heck, let the BK90 spawn or drop its own M71 bombs for the same effect!

The big bomb bandaid is agony for this module.

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