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I was having some fun with mirrors in VR, because shifting my viewpoint would make the mirror viewpoint shift also. Seems like that may be broken; now my HMD view of mirrors is static, no matter what angle I look at them from.

 

Did I inadvertently mess-up a setting, or do I need to run a repair?

 

At one point in time, I was able to turn my head so much so that I was looking down, in the mirror, into the 3D model itself, and seeing the turbine fan sitting there, spinning by its lonesome self.

 

Now the view in the mirror does not change angle. Suggestions?

 

:joystick:

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