smallberries Posted January 14, 2018 Posted January 14, 2018 Hi, I was just wondering if anyone has an idea how I can get over a little hurdle. I've made a couple of versions of a little escort mission for some B-17s across the channel, and it seems that flight paths which I have given them, and made a point of making fairly gentle, don't actually get followed correctly all of the time. It seems like it may be correlated with how many bombers are in a group. I have seen 1 and 2 bombers correctly follow a route, but add a 3rd and they stop climbing. I have seen in various iterations of the exact same mission groups of 3 bombers either correctly follow a flight path or just take off from an airfield and do circles, ignoring the flight path. At one point I had 2 groups of 3 bombers take off :30 apart. Sometimes it worked flawlessly, and groups of 4 escorts would take off after and the whole mission went on its merry way, and sometimes the second bomber group with escorts would arrive at bullseye 25 minutes after the first. So, are there tricks or is it just a bit buggy atm? Is it Normandy, the B-17s, or something else? It isn't loadout weight, and again if I reduce the group to 1 bomber it flies the route just dandy. With formations on or off, it seems not to matter, pilot skill also...
Blech Posted January 14, 2018 Posted January 14, 2018 (edited) Hi, Check for the following groups that the number of waypoints is identical to the leading group - otherwise they will leave the formation at waypoint xyz, e.g. 1 See : LAST WPT Edited January 14, 2018 by Blech
smallberries Posted January 14, 2018 Author Posted January 14, 2018 Yeah, when I did have 2 groups flying with each other they had almost identical waypoints throughout. As I developed the mission I tested it several dozens of times, tweaking it for various reasons, and the bombers worked perfectly. Ran it on my buddies server so we could mp it, and there were these glitches. Second group did 20 minutes of circles around the airfield it took off from. So I scrapped the whole mission, and tried rebuilding it from scratch only simpler, 1 bomber group of 3. One of the hallmarks of the mission is a solid cloud layer the attackers fly through, most of the dogfighting happens just above the cloud layer, and then the bombers descend to drop their ordinance, and RTB. But the bombers weren't ascending. Checked their weight, eased the flight path, but they wouldn't climb past 750m ASL. I would see them pitch up to climb, and immediately nose down and level off at the waypoints. Scrubbed the group to 1 bbr and it followed the route. 2 bbrs, no problem. But 3? Something is up with the AI...
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