DragonShadow Posted January 31, 2018 Posted January 31, 2018 (edited) Hey there, I've been having some rather odd shadow problems with deferred shading on (see https://forums.eagle.ru/showthread.php?t=200519 - issue in 2.5 as well). Which basically forces me to fly without my instrument/aux panel currently. I wonder if someone could confirm to me if this is the correct way to configure the MFCD's to be drawn on an extra panel that isn't supposed to draw cockpit views. Or is there a better way to do this? My resolution setting in DCS is configured 7126x1200 to include the aux panel. One possible reason for the problems might be that all my other panels are 1920x1200 but the aux panel is 1366x768, while I'm having to define resolution space as if it were x1200 as well. But before deferred shading I had no issues with this. name = _('Custom 4 display'); Description = 'Configuration with 3 identical monitors each with its own camera, MFCDs' Viewports = { Left = { x = 0; y = 0; width = 1920; height = 1200; viewDx = -1; viewDy = 0; --aspect = screen.aspect / 3; aspect = 4.8 / 3; }, Center = { x = 1920; y = 0; width = 1920; height = 1200; viewDx = 0; viewDy = 0; --aspect = screen.aspect / 3; aspect = 4.8 / 3; }, Right = { x = 3840; y = 0; width = 1920; height = 1200; viewDx = 1; viewDy = 0; --aspect = screen.aspect / 3; aspect = 4.8 / 3; } } -- On Aux panel LEFT_MFCD = { x = 5780; y = 307; width = 445; height = 445; } -- Mid-top ED_A10C_RWR = { x = 6335; y = 0; width = 222; height = 222; } RIGHT_MFCD = { x = 6667; y = 307; width = 445; height = 445; } -- 1366x768 -- 7126x1200(x768) -- Fix for map and other UI views being unusable/misplaced/stretched. UIs = { SpanAll = { x = 0; y = 0; width = 5760; height = 1200; aspect = 4.8; } } UIMainView = UIs.SpanAll Edited January 31, 2018 by DragonShadow
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