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I have done a few tests with artillery units using the task FireAtPoint http://wiki.hoggit.us/view/DCS_task_fireAtPoint

 

However, the radius parameter is at least partly ignored.

 

FireAtPointBugs.thumb.png.fb54f5bca68f0b68da571da3932efc86.png

FireAtPointME.thumb.png.95c3932fac2bfba2d85817c93b92ea85.png

 

One task was to fire 50 cruise missiles at targets. The radius was set to 300 meters. But all missiles hit at the very same point.

 

It's similar with cannon fire. There the shells spread only in one dimension. So the area that is hit looks more like an ellipse than a circle.

 

Note that the cannon fire does not only affect ships as shown in the image but also other arty units.

 

Here is also a video

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