Ragnar65 Posted July 4, 2018 Posted July 4, 2018 Guys, could it be that the function "test_topdown_view_models = true" in the MissionEditor.lua was removed in the newest OB-version? It worked fine before todays update, also does in the stable... Rgds, Stefan X-56 HOTAS, TFRP Pedals Modules: F-5E, FC3, F/A-18C, Mirage 2000 C, AV-8BNA, FW-190 A-8, F-16C Viper SystemSpecs: AMD A8-6600K (4x3,9GHz), 16 GB RAM, NVidia GeForce GTX1070 8GB, WIN10 64bit
Bottle-RUM Posted July 4, 2018 Posted July 4, 2018 I think this now integrated into Mission Editor with 2.5.2.19157 Update 6 ME. New a unit's 2D view on the map. New button (tank in plan view) was added to lower bar in ME for show the unit models. Intel® Core™ i7-6900K Processor (watercooled) - Asus ROG Rampage V Edition 10 (watercooled) motherbord - 8 x 8Gb Corsair Vengeance LPX DDR4-3333Mhz RAM (watercooled) - 2 x ROG-STRIX-GTX1080TI-11G-GAMING (watercooled) - Creative X-Fi Titanium Fatal1ty Pro - Logitech G910 Orion Spark - Asus PG348 34'' LCD screen - Razor Tiamat 7.1 - Thrustmaster HOTAS Warthog Replica USAF A-10C - TrackIR 5 - Pro Flight Cessna Rudder Pedals - VAICOM 2.5 PRO
Ragnar65 Posted July 4, 2018 Author Posted July 4, 2018 I think this now integrated into Mission Editor with 2.5.2.19157 Update 6 Thanx buddy, didn´t notice that tiny tank symbol... ;-) X-56 HOTAS, TFRP Pedals Modules: F-5E, FC3, F/A-18C, Mirage 2000 C, AV-8BNA, FW-190 A-8, F-16C Viper SystemSpecs: AMD A8-6600K (4x3,9GHz), 16 GB RAM, NVidia GeForce GTX1070 8GB, WIN10 64bit
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