RepoMan Posted July 21, 2018 Posted July 21, 2018 Open Beta v2.5.2.19682 Whenever engaged in a fire fight they start running towards the enemy. Hold should mean remain static while firing. It seems it works for a short period upon new unit creation. Then, something happens as saves progress. I always save as a new mission file as I progress building to prevent overwrite corruption. I tested this on opposing side with hold->resume flags and they move anyways. Sometimes they hold, sometimes they don't. - Coffee Lake i7k @ 5.1GHz (delidded, custom loop) - EVGA 1060 6GB (video card crisis purchase) - 32GB DDR4 @ 3333 15 CAS
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