Horns Posted September 28, 2018 Posted September 28, 2018 When a pilot is deciding whether to launch a missile at a particular target, should that pilot take into account the number of G the target is pulling, or does that not matter provided the missile can remain within its own flight envelope? Reworded: Are there any constraints on the max number of G a target can pull and still be tracked, or is a missile bound only to its own max G? Either answer is fine (after all, you have to draw the line on detail somewhere), just trying to work out if pulling G alone could be a valid defensive tactic against some missiles. Modules: [A-10C] [AJS 37] [AV8B N/A] [F-5E] [F-14] [F-15E] [F-16] [F/A-18C] [FC3] [Ka-50] [M-2000C] [Mig-21 bis] [Afghanistan] [Cold War: Germany] [Iraq] [Kola] [NTTR] [PG] [SC] Intel i9-14900KF, Nvidia GTX 4080, Gigabyte Z790 Aorus Master X 64GB DDR5 @ 6400 MHz, SteelSeries Apex Pro, Asus ROG Gladius 3, VKB Gunfighter 3 w/ F-14 grip, VKB STECS throttle, Thrustmaster MFD Cougars x2, MFG Crosswind, DSD Flight Series button controller, XK-24, Meta Quest 3
Exorcet Posted September 28, 2018 Posted September 28, 2018 Target g load only matters indirectly. If the target pulls enough g to evade a seeker's ability to track it, overstress a missile, or bleed it of energy, the attacking pilot should not fire. Technically though, g by itself does not mean much. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
Horns Posted September 28, 2018 Author Posted September 28, 2018 (edited) Target g load only matters indirectly. If the target pulls enough g to evade a seeker's ability to track it, overstress a missile, or bleed it of energy, the attacking pilot should not fire. Technically though, g by itself does not mean much. Ah ok, so it’s the effect of the maneuvering, not the g load itself. Thanks for explaining :) Edited September 28, 2018 by Horns Added detail Modules: [A-10C] [AJS 37] [AV8B N/A] [F-5E] [F-14] [F-15E] [F-16] [F/A-18C] [FC3] [Ka-50] [M-2000C] [Mig-21 bis] [Afghanistan] [Cold War: Germany] [Iraq] [Kola] [NTTR] [PG] [SC] Intel i9-14900KF, Nvidia GTX 4080, Gigabyte Z790 Aorus Master X 64GB DDR5 @ 6400 MHz, SteelSeries Apex Pro, Asus ROG Gladius 3, VKB Gunfighter 3 w/ F-14 grip, VKB STECS throttle, Thrustmaster MFD Cougars x2, MFG Crosswind, DSD Flight Series button controller, XK-24, Meta Quest 3
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