Eagle7907 Posted December 4, 2018 Posted December 4, 2018 Just wondering if anyone else is having problems with AI attacking ground targets with canister bombs? I didn’t have this issue before the last update (11/23). Funny thing is he will attack using Mavericks, but once that’s exhausted, he just orbits around the target area and runs out of fuel. If I give him the attack ground target command again, refuses to attack again. He also doesn’t attack bogeys either after using Mavericks. Sent from my iPhone using Tapatalk Pro Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer
Eagle7907 Posted December 5, 2018 Author Posted December 5, 2018 (edited) AI attack commands Update: I believe I have narrowed down the problem. It wasn’t the weapons it’s when -2 says bingo. The stores I have loaded this time do not include fuel tanks but 9Xs, 120Cs, 65Fs, CBUs. So when we arrive to the target area, -2 is already just above “bingo fuel”. I had -2 this time engage targets first, lo and behold he fires both Mavericks and got to 2 bomb passes before he says “bingo fuel” then disengages. I tell him to “to go tanker” and complies. Then we return back to target area to use up the leftover weapons. Then -2 completely refuses to engage with two CBUs left. I then give up and proceed to some bandits. Again I tell him to engage bandits. “2, unable.” Pretty clear it has to do with when he gets bingo fuel. He will engage before bingo, won’t engage after bingo is reached (even if you refuel). Sent from my iPhone using Tapatalk Pro Edited December 5, 2018 by Eagle7907 Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer
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