Teriander Posted January 29, 2019 Posted January 29, 2019 (edited) how do I delete/deactivate a static object? I have objects on my carrier that are static. Works great. But I want the objects to turn off after the F-18 has left the area. But I do not see a Action to delete/deactivate the static mesh. Only to activate it in the trigger setup. Anyone know a solution to this? Edited January 30, 2019 by Teriander
TonyG Posted January 30, 2019 Posted January 30, 2019 Just a discussion on this the other day, works well. https://forums.eagle.ru/showpost.php?p=3768310&postcount=5 9800X3D, MSI 5080 , G.SKILL 64GB DDR5-6000, Win 11, MSI X870, 2/4TB nVME, Quest 3, OpenHornet Pit
Teriander Posted January 30, 2019 Author Posted January 30, 2019 Just a discussion on this the other day, works well. https://forums.eagle.ru/showpost.php?p=3768310&postcount=5 Thanks for sharing that post Tony, that's awesome. I've replied to it because I'm having issues getting that file to work in my mission. We'll pick up from there! Thanks!
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