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Posted (edited)

Hi all

this is my first post reporting a bug, I will try and explain as best I can.

 

Here we go.

 

So I had an idea to make a missionthat we would carry some very explosive substances in the shape of a 2000lbs Fuel tank (in game cargo object " fuel tank - set to 2000lbs)

If the object was to travel at more than 72knts it would explode.

Thats the basic idea.

 

so i made a trigger to check object speed and if over 72 knts = go boom.

simple.

 

Well it didn't work and after testing with my mate CAT_101 he suggested i look at the F10 map of the objects speed to make sure it hits 72knts when he slung it under his KA50. well he got to 100+ knts and on the F10 map the highlighted object of interest was displaing telemetry ( bottom left ) of accurate heading & altitude but airspeed was 0 ZERO! hence the trigger will not pick it up.

 

is this something that can be addressed ? surely its an oversight as altitude and heading work but speed doesn't ?

 

Hope this makes Sence.

Many thanks

Dubai Cargo Training.miz

Edited by simeonidis
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