simeonidis Posted February 16, 2019 Posted February 16, 2019 (edited) Hi all this is my first post reporting a bug, I will try and explain as best I can. Here we go. So I had an idea to make a missionthat we would carry some very explosive substances in the shape of a 2000lbs Fuel tank (in game cargo object " fuel tank - set to 2000lbs) If the object was to travel at more than 72knts it would explode. Thats the basic idea. so i made a trigger to check object speed and if over 72 knts = go boom. simple. Well it didn't work and after testing with my mate CAT_101 he suggested i look at the F10 map of the objects speed to make sure it hits 72knts when he slung it under his KA50. well he got to 100+ knts and on the F10 map the highlighted object of interest was displaing telemetry ( bottom left ) of accurate heading & altitude but airspeed was 0 ZERO! hence the trigger will not pick it up. is this something that can be addressed ? surely its an oversight as altitude and heading work but speed doesn't ? Hope this makes Sence. Many thanksDubai Cargo Training.miz Edited February 16, 2019 by simeonidis
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