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[FALSE AND ALREADY REPORED] Question to devs: Locked target weapon range indications


Captain Slow

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Here is a quick question to the devs:

 

Are you aware that the range cues (120B, 120C, possibly others as well) on the HUD are completely wrong at the moment, do do you want a bug report with tracks etc for it? Asking before repeating details for something already known.

 

(Raero is not drawn at all)

(Rmax is wildly off/drawn factor 2 too far away tail chase against non maneuvering target)

(Rne is wildly off against head on target: appears at roughly 80-90% of Rmax)

(Rmin is drawn at R=0/merge)

(NIRD 12oclock does not represent R=0, in fact, 12oclock is never reached)


Edited by Captain Slow
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Raero is drawn but only when you're outside of that range - it's a diamond that appears on the outside of the circle.

 

I've reported Rne being wrong before with tracks but the threads got moved out of this section or ignored. Not sure why, but it seems like they don't want to fix that one (it would be really helpful if it was though!).

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