ShuRugal Posted March 14, 2019 Posted March 14, 2019 (edited) I'm not sure if this is a DCS F-14 bug, or a DCS World bug, but I've only encountered it in the F-14. It seems that with the update that added the F-14, we got "touch to toggle" switches. Which is fantastic, it really is. The problem is that some switches require the grip trigger to be held to interact (so you get the "finger laser") and others do not. The problem I am having is the ones which do not require the grip trigger to be squeezed. It seems to be switches on the right side of the cockpit which are more likely to be a problem with this: I cannot interact with any left-panel switches unless I squeeze the grip. The right panel, however, appears to be open-season: If the VR hand passes through a switch, it will activate it, regardless of whether I am using the grip trigger. This causes problems when I interact with menus or put my touch controller down so i can grip the stick. So far, I have managed to: Jettison the canopy (about 75% of the missions flown so far) Turn off the generators (50% of the time when I set hand controller down) Toggle the hydraulic transfer pump (the other 50% of the time when I set hand controller down) toggle bleed air source (25% of the time) reconfigure my HUD and MFDs (about 10% of the time) All in all, it's fairly annoying. I have started keeping my hand controller on my lap (rather than its hook on my chair side), but i still end up starting many missions with no canopy, because the canopy jettison lever is exactly where the "start mission" button is after loading in. In fact, the first two times I tried to run a cold start training, I thought I was experiencing a bug with the canopy failing to render, because I jettisoned it before I could even get past the briefing pause screen. Edited April 1, 2019 by IronMike
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