RvEYoda Posted August 18, 2007 Posted August 18, 2007 This is a concept I would like to understand. I thought I knew what it was, but I have figured I don't know it at all. So what I'm asking, if anyone knows exactly what it means, if you want to please explain to me what this maneuver is. I know what the word orthogonal means, but I can think of many different rolls where things are orthogonal :) (I have tried searching forums and google, but cannot find anything btw) GG I know you know what it means, any help would be vm appreciated :thumbup: S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
3Sqn_Fudd Posted August 18, 2007 Posted August 18, 2007 I think it can mean several things.... Whenever I hear orthangonal roll I start thinking Ironhands tutorial about teasing SAMs... here's an example DL this and hit minute 6:20 http://flankertraining.com/ironhand/Video/Outmaneuvering_SAMs-Ironhand.zip http://3sqn.com/forum/ Here's to 1.13 -- > http://www.youtube.com/watch?v=h0488djMDBU
RvEYoda Posted August 18, 2007 Author Posted August 18, 2007 I have 3-4 ideas in my head right now of things that could mean rolling while orthogonal to something.....but I don't know which one(s) I should be looking further into. Thx Fudd, I will have a look at the vid/track you posted a link to. S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
3Sqn_Fudd Posted August 18, 2007 Posted August 18, 2007 NP... let us know what you find Not sure if thats an official way of doing an orthongonal roll... Ironhands HAWK video seems to talk about it but unlike the above video the HAWK tutorial is only 1.01 in game compatible http://3sqn.com/forum/ Here's to 1.13 -- > http://www.youtube.com/watch?v=h0488djMDBU
GGTharos Posted August 18, 2007 Posted August 18, 2007 Yoda, try this, maybe it will help... set yourself up a mission against a flanker, or whatever, with one SARH missile. You will not be notching. ;) Go head to head - once the bandit fires, put the bandit on your gimbals, -or- 3-9 line, whatever suits you situationally. Push the nose down slightly and then back up until you see the missile's contrail (because on a long shot there will be no smoke). Once you see the contrail, puth the nose down (so you make sure the missile is flying downwards) point a wing at the missile (put it on your horizontal plane in other words) then HAUL the stick straight back, and then into a roll on top of the missile. Timing is very crucial here. You'll need some 450-500kts to do this successfuly. This is a concept I would like to understand. I thought I knew what it was, but I have figured I don't know it at all. So what I'm asking, if anyone knows exactly what it means, if you want to please explain to me what this maneuver is. I know what the word orthogonal means, but I can think of many different rolls where things are orthogonal :) (I have tried searching forums and google, but cannot find anything btw) GG I know you know what it means, any help would be vm appreciated :thumbup: 1 [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
RvEYoda Posted August 18, 2007 Author Posted August 18, 2007 Thanks GG. This is somewhat similar to what I've already done a few times. I guess the important part is to make sure you aren't pulling even a little before the last pull, or the missile will already have a lead advantage. S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
GGTharos Posted August 18, 2007 Posted August 18, 2007 More precicely you want it to have its nose pointed at the ground rather than the sky if at all possible - this gets confusing for people dealing with hi-lows. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
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