m335 Posted March 30, 2019 Posted March 30, 2019 (edited) To align DCS, I push the 'recenter' button until the OVRDrop virtual desktop monitor overlays match certain things in the cockpit. This fails every time the headset is set aside, a mission edited/launched/exited, or DCS itself is restarted. There is no reason DCS needs to 'recenter' anything. SteamVR/OpenVR has exact coordinates for my seated position in the room. OVRDrop and SteamVR Home objects are set to exact coordinates, which do not change. All these coordinates have remained the same for months, relative to my chair and HOTAS, which are mounted to wood/rails. If there is any LUA, configuration setting, or similar, to just stop DCS from doing a 'recenter' on its own, and stick with the 'seated' position given by SteamVR/OpenVR, that would be extremely helpful. Specifically, I want DCS to stick with these absolute coordinates as 0,0,0,0 . From the "chaperone_info.vrchap" file. "standing" : { "translation" : [ 1, 2, 3 ], "yaw" : 4 }, More generally, I am also trying to get SteamVR itself to provide a feature for quickly setting applications back to an absolute center position. https://steamcommunity.com/app/250820/discussions/0/1768134097427787881/ EDIT: Well, this happens. After nearly a day of research, finally stumbled across OpenVR Input Emulator. Seems like I can probably create a virtual controller. Still, it would be nice to have DCS World stop tinkering with headset alignment unnecessarily. Edited March 31, 2019 by m335 add link
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